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Post by Everlasting Empathy Sun Mar 01, 2015 3:36 pm

- body models seem to have tailoring Model options.
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Post by Everlasting Empathy Fri Mar 06, 2015 5:14 am

Food and treats need to be providing bonuses. Please revise bartendery shops.
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Post by Rhianedd Mon Mar 09, 2015 1:28 pm

Everlasting Empathy wrote:Food and treats need to be providing bonuses. Please revise bartendery shops.

food XP bonus isn't utilized

So getting a 10% XP bonus for 30 min (in game?) is not utilized when slaying critters ( for example the boss mob gives you just +100 XP shouldn't it be 110 XP?)

Rolling Eyes
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Post by Everlasting Empathy Mon Mar 09, 2015 1:46 pm

10% is merely a very small bonus. They all stack, so rested + food + drink bonus all adds up to increase your XP. Some items get larger bonuses than others, so later on, you'll be able to get bonuses up to 100%.

However, I don't know if I want to do that for bosses because that means you'll be getting a lot more XP than intended.
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Post by HighTide Tue Mar 10, 2015 1:53 am

Got killed by another player's summon, I respawned and, it turns out, all your gold on the corpse you leave behind disappears with the corpse when you respawn.
That or the player took it and is claiming it just vanished without him touching it, so what the fuck ever...
Just lost 8000 gold, not happy.
EDIT: Also I lost soul vitality as if vs pve, I'm guessing that's because the summon bypassed the lack of pvp soul vitality loss, or because that hasn't been changed as normal, so... Apparently a cleric with a summon can perma-kill whoever they want.
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Post by Everlasting Empathy Tue Mar 10, 2015 2:02 am

... how the fuck did you get 8000 gold

And yes, gold vanishes when you die. It's left with your corpse. There will be banks, in a later version, which will allow you to store your cash there instead of losing it. It isn't a bug. If you die, you lose the gold you were carrying. I understand it's annoying, but again-- banks are going in. Plus, it's borderline metagaming to run back to where your corpse was to gather up what you lost when you aren't supposed to even remember that you died. So, for now, it's just a thing.

But yes, you'll have banks soon.
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Post by HighTide Tue Mar 10, 2015 2:13 am

I had 8000 gold from getting to level 8 in a room where they give 3-12 xp a kill and drop 7-25 gold each. It adds up.

The death was an entirely ooc accident, I was trying to help someone out, they rolled a will save vs the sleep spell I was casting on enemy mobs they were attacking, then his dire wolf 2 shotted me.
He didn't touch the corpse, leaving it so I could make the retrieval, and when I respawned (which is when I saw my vitality was at 70%) I went back and the corpse was gone.
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Post by Everlasting Empathy Tue Mar 10, 2015 3:30 am

Don't worry about it.  8,000 is actually a lot more than I anticipated. I'm probably going to have to limit that.

8,000 is going to be a very huge amount in the full release. 10,000 is about when estate houses become available to you, and that's the most expensive thing on the market. I'll bring the numbers down a bit.

Either way, once the banks go in, you won't have to worry about losing your gold anymore as long as you store it.

Fixed the summon part of things. Let me see about the gold scaling.
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