Sanctioned Spell Suggestions
5 posters
Thessir :: Technical :: Suggestions
Page 1 of 1
Sanctioned Spell Suggestions
This thread is where you will post any spell ideas. Please follow the format when suggesting a new spell.
[ICON] - include an image of the icon for the spell here, if you have one.
[NAME] - include the name of the spell.
[CATEGORY] - Include the categories in the format of a prefix, suffix, and post-suffix.
Prefixes: Harmful or Beneficial,
Suffixes: Touch, Melee, Ranged, Area of Effect, or Summon.
Post-Suffixes: Healing, Protection, Enhancement, Discriminant (does not harm allies) Indiscriminate (does harm allies)
[DESCRIPTORS] - Descriptors you may use are as follows: Acid, Electricity, Cold, Sonic, Fire, Negative, Death, Mind-Affecting, Darkness, Water, Air, Earth, Good, Evil, Lawful, Chaotic, Fear, Force.
[SPELL SCHOOL] - List what school the spell is.
[LEVELS] - The classes and spell circles that the spell belongs to. For instance: Sorcerer/Wizard 9, Cleric 9, Druid 9, Bard 6
[COMPONENTS] - Include any components for the spell. By standard, this is Verbal and Somatic. Item components are also taken into account, but if you add any item components, you need to include information for that item as well.
[CASTING TIME] - The default is 1000 miliseconds (1 standard action). How long does the spell take to cast?
[RANGE] - One of the following: Personal, Touch, Short, Medium, or Long
[DURATION] - Instant, or include the duration. For example: 1 round / level.
[TARGET/AREA] - Cone, cube, sphere, cylinder. Include Area of Effect in meters, as well. Can it be cast on Creatures? Placeables? Doors? The ground? Yourself?
[SAVING THROW] - Saving throw information. Fortitude, Reflex, or Will.
[SPELL RESISTANCE] - Simple "Yes" or "No", is the spell resistible by spell resistance?
[DESCRIPTION] - Be extremely concise about this, but don't be overly wordy. Try to limit the description to 300 characters (if possible), which is about the length of this excerpt. Any details that need to be stated in the description, such as what it does, or what the spell is affected by, needs to be put here. Don't be vague, this is an OOC descriptor and there will be no "find out ingame" in the description.
Additional information, only to be used as needed
[PROJECTILE] - Is there a projectile involved?
[PROJECTILE TYPE] - Specify, as best you can, what type of projectile the spell uses.
[INTERRUPT] - Can the spell be interrupted? By default, this is yes. Specify if no, and why.
Last edited by Everlasting Empathy on Mon Apr 13, 2015 3:07 am; edited 2 times in total
Everlasting Empathy- Project Captain
- Alignment : Lawful Good
Posts : 403
Join date : 2014-06-21
Character sheet
Name: Seraphina
Gender: Female
Race: Human
Re: Sanctioned Spell Suggestions
[NAME] - Araakan Doorstopper
[CATEGORY] - Um, Evocation
Prefixes: Harmful
Suffixes: Touch
Post-Suffixes: Protection, Indiscriminate (does harm allies)
[DESCRIPTORS] - Acid
[SPELL SCHOOL] - Evocation!
[LEVELS] - Sorcerer/Wizard 3, Bard 2
[COMPONENTS] - Verbal, Somatic, also a door
Casting time: 1 standard action
[RANGE] - Touch
[DURATION] - 1 minute / level
[TARGET/AREA] - Doors?
[SAVING THROW] - Fortitude
[SPELL RESISTANCE] - Simple "Yes"
[DESCRIPTION] - When any creature passes through a doorway that this spell has been cast upon, they take 5d6+lvl acid damage. They stop taking damage as they pass through the doorway. They do not take damage for opening, locking, or trapping the door; they just take damage from going through the door. Caster is immune.
[PROJECTILE] - Nope!
[CASTING TIME] - The default is 1000 miliseconds.
[INTERRUPT] - Provokes an attack of opportunity
[CATEGORY] - Um, Evocation
Prefixes: Harmful
Suffixes: Touch
Post-Suffixes: Protection, Indiscriminate (does harm allies)
[DESCRIPTORS] - Acid
[SPELL SCHOOL] - Evocation!
[LEVELS] - Sorcerer/Wizard 3, Bard 2
[COMPONENTS] - Verbal, Somatic, also a door
Casting time: 1 standard action
[RANGE] - Touch
[DURATION] - 1 minute / level
[TARGET/AREA] - Doors?
[SAVING THROW] - Fortitude
[SPELL RESISTANCE] - Simple "Yes"
[DESCRIPTION] - When any creature passes through a doorway that this spell has been cast upon, they take 5d6+lvl acid damage. They stop taking damage as they pass through the doorway. They do not take damage for opening, locking, or trapping the door; they just take damage from going through the door. Caster is immune.
[PROJECTILE] - Nope!
[CASTING TIME] - The default is 1000 miliseconds.
[INTERRUPT] - Provokes an attack of opportunity
Last edited by MoreThanThree on Thu Apr 09, 2015 7:36 pm; edited 1 time in total
MoreThanThree- Posts : 2
Join date : 2015-03-02
Dwarven Handshake
[NAME] - Dwarven Handshake
[CATEGORY] - Um, Evocation
Prefixes: Harmful
Suffixes: Touch
Post-Suffixes: Indiscriminate (does harm allies)
[DESCRIPTORS] - Cold
[SPELL SCHOOL] - Evocation!
[LEVELS] - Bard 2, Cleric 3, Druid 3
[COMPONENTS] - Verbal, Somatic, also a door
Casting time: 1 standard action
[RANGE] - Touch
[DURATION] - Instantaneous
[TARGET/AREA] - NPCs and PCs
[SAVING THROW] - Fortitude
[SPELL RESISTANCE] - Simple "Yes"
[DESCRIPTION] - Touch attack, does 2d6 cold damage +2d6 extra damage per 3 levels
[PROJECTILE] - Nope!
[CASTING TIME] - The default is 1000 miliseconds.
[INTERRUPT] - It does not provoke an attack of opportunity
[CATEGORY] - Um, Evocation
Prefixes: Harmful
Suffixes: Touch
Post-Suffixes: Indiscriminate (does harm allies)
[DESCRIPTORS] - Cold
[SPELL SCHOOL] - Evocation!
[LEVELS] - Bard 2, Cleric 3, Druid 3
[COMPONENTS] - Verbal, Somatic, also a door
Casting time: 1 standard action
[RANGE] - Touch
[DURATION] - Instantaneous
[TARGET/AREA] - NPCs and PCs
[SAVING THROW] - Fortitude
[SPELL RESISTANCE] - Simple "Yes"
[DESCRIPTION] - Touch attack, does 2d6 cold damage +2d6 extra damage per 3 levels
[PROJECTILE] - Nope!
[CASTING TIME] - The default is 1000 miliseconds.
[INTERRUPT] - It does not provoke an attack of opportunity
MoreThanThree- Posts : 2
Join date : 2015-03-02
Re: Sanctioned Spell Suggestions
[NAME] - Refresh.
[CATEGORY]
Prefixes: Beneficial,
Suffixes: Touch.
Post-Suffixes: Healing (more or less?)
[DESCRIPTORS] - None.
[SPELL SCHOOL] - Conjuration.
[LEVELS] - Bard 3, Wizard/Sorcerer 3.
[COMPONENTS] - Verbal and Somatic.
Casting time: 1 standard action
[RANGE] - Touch.
[DURATION] - Caster Level x Rounds.
[TARGET/AREA] - One ally.
[SAVING THROW] - No.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - For the duration of the spell, the caster's mana regeneration is set to zero; and the target's mana regeneration is increased by a mount equal to what the caster lost. Their manaflow is suspended and redirected into the target, amplifying the target's own natural, magical resources for a time at the cost of the caster's own.
[CATEGORY]
Prefixes: Beneficial,
Suffixes: Touch.
Post-Suffixes: Healing (more or less?)
[DESCRIPTORS] - None.
[SPELL SCHOOL] - Conjuration.
[LEVELS] - Bard 3, Wizard/Sorcerer 3.
[COMPONENTS] - Verbal and Somatic.
Casting time: 1 standard action
[RANGE] - Touch.
[DURATION] - Caster Level x Rounds.
[TARGET/AREA] - One ally.
[SAVING THROW] - No.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - For the duration of the spell, the caster's mana regeneration is set to zero; and the target's mana regeneration is increased by a mount equal to what the caster lost. Their manaflow is suspended and redirected into the target, amplifying the target's own natural, magical resources for a time at the cost of the caster's own.
Memory- Posts : 2
Join date : 2015-04-07
Re: Sanctioned Spell Suggestions
[ICON] -
[NAME] - Defile Corpse
[CATEGORY] -
Prefixes: Harmful
Suffixes: Touch
Post-Suffixes:
[DESCRIPTORS] - Negative, Evil.
[SPELL SCHOOL] - Necromancy
[LEVELS] - Cleric 2, Paladin 2.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action
[RANGE] - Touch.
[DURATION] - Instant.
[TARGET/AREA] - Single Target(corpses).
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - When this spell is cast on a corpse, it cannot be revived by normal means without the use of a Sanctify Remains first.
[PROJECTILE] - No.
[PROJECTILE TYPE] -
[INTERRUPT] - Yes.
Additional information: Perhaps tag the corpses or give them a visual to show they're defiled.
[ICON] -
[NAME] - Sanctify Remains
[CATEGORY] -
Prefixes: Beneficial
Suffixes: Touch
Post-Suffixes:
[DESCRIPTORS] - Good.
[SPELL SCHOOL] - Conjuration
[LEVELS] - Cleric 2, Paladin 2.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action
[RANGE] - Touch.
[DURATION] - Instant.
[TARGET/AREA] - Single Target(corpses).
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - If the corpse has been defiled by a Defile Corpse spell, this spell allows the corpse to be revived again with normal means.
[NAME] - Defile Corpse
[CATEGORY] -
Prefixes: Harmful
Suffixes: Touch
Post-Suffixes:
[DESCRIPTORS] - Negative, Evil.
[SPELL SCHOOL] - Necromancy
[LEVELS] - Cleric 2, Paladin 2.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action
[RANGE] - Touch.
[DURATION] - Instant.
[TARGET/AREA] - Single Target(corpses).
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - When this spell is cast on a corpse, it cannot be revived by normal means without the use of a Sanctify Remains first.
[PROJECTILE] - No.
[PROJECTILE TYPE] -
[INTERRUPT] - Yes.
Additional information: Perhaps tag the corpses or give them a visual to show they're defiled.
[ICON] -
[NAME] - Sanctify Remains
[CATEGORY] -
Prefixes: Beneficial
Suffixes: Touch
Post-Suffixes:
[DESCRIPTORS] - Good.
[SPELL SCHOOL] - Conjuration
[LEVELS] - Cleric 2, Paladin 2.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action
[RANGE] - Touch.
[DURATION] - Instant.
[TARGET/AREA] - Single Target(corpses).
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - If the corpse has been defiled by a Defile Corpse spell, this spell allows the corpse to be revived again with normal means.
Last edited by Cortex on Thu Apr 09, 2015 8:15 pm; edited 1 time in total
Cortex- Alignment : True Neutral
Posts : 24
Join date : 2015-03-31
Re: Sanctioned Spell Suggestions
[ICON] -
[NAME] - Giant Growth
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Touch
Post-Suffixes: Enhancement, Discriminant (does not harm allies)
[DESCRIPTORS] -
[SPELL SCHOOL] - Transmutation.
[LEVELS] - Druid 4, Wizard 5, Sorcerer 5.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Personal, Touch.
[DURATION] - 2 rounds per caster level.
[TARGET/AREA] - Single Target.
[SAVING THROW] - No.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster causes the target to grow in size temporarily, increasing their strength by +4, but also decreasing their dexterity by -2.
Additional information: Model growth size.
[PROJECTILE] - No.
[PROJECTILE TYPE] -
[INTERRUPT] - No
[ICON] -
[NAME] - Phantom Steed
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Summon.
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Conjuration.
[LEVELS] - Druid 4, Wizard 5, Sorcerer 5, Bard 3.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Medium.
[DURATION] - 1 turn/level.
[TARGET/AREA] - Ground.
[SAVING THROW] -
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster summons a rideable phantom horse that only he can ride, the horse is faster than common horses, but if it's attacked, it vanishes.
[PROJECTILE] - No.
[PROJECTILE TYPE] -
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Dark Totem
[CATEGORY] -
Prefixes: Harmful
Suffixes: Summon.
Post-Suffixes: Discriminant
[DESCRIPTORS] - Mind-Affecting, Fear, Evil.
[SPELL SCHOOL] - Enchantment.
[LEVELS] - Druid 4, Cleric 4.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action
[RANGE] - Short
[DURATION] - 1 round/caster level.
[TARGET/AREA] - Huge(8.33 meters).
[SAVING THROW] - Will.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster summons a dark totem with an otherworldly severed head attached on it, creating an immobile dark aura. Once summoned, anyone within the area of effect make a will save or be feared for 1d4 rounds, an additional will save is made per round against demoralization, failure causes a -2 AB/damage/saves penalty. The totem has 100 HP and can be destroyed or dispelled.
[PROJECTILE] - No.
[PROJECTILE TYPE] -
[INTERRUPT] - No.
Cortex- Alignment : True Neutral
Posts : 24
Join date : 2015-03-31
Re: Sanctioned Spell Suggestions
Carrion Swarm
Indiscriminate Area of Effect, Summon
Descriptors: Death
Spell School: Conjuration
Levels: Druid 4, Cleric 5
Components: Verbal and Somatic
Casting Time: 1 standard action
Range: Medium
Duration: Dissipates after all targets are dead.
Area of Effect: The ground where you point.
Saving Throw: Fortitude vs. disease
Spell Resistance: No
You summon a swarm of ravenous carrion rats to attack all targets in an area. The Carrion rats have a chance to inflict disease upon biting a target, and creatures that fail a fortitude save are infested. The spell remains until all targets are dead, or until all carrion rats are killed. Rats do not differentiate between an enemy or friend, violently ripping into any food source in sight until nothing remains. The rats then eat eachother alive.
Everlasting Empathy- Project Captain
- Alignment : Lawful Good
Posts : 403
Join date : 2014-06-21
Character sheet
Name: Seraphina
Gender: Female
Race: Human
Re: Sanctioned Spell Suggestions
[ICON] -
[NAME] - Forced Regurgitation
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Evocation.
[LEVELS] - Wizard 2/Sorcerer 2
[COMPONENTS] - Verbal, somatic
[CASTING TIME] - 1 standard action
[RANGE] - Medium.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Fortitude
[SPELL RESISTANCE] - Yes
[DESCRIPTION] - The caster forces the target to vomit, interrupting their actions(spell casting included), they suffer a -1 CON penalty for 10 rounds. Fortitude negates.
[PROJECTILE] - No.
[PROJECTILE TYPE] -
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Spy Eye
[CATEGORY] -
Prefixes: Beneficial
Suffixes: Summon
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Conjuration
[LEVELS] - Wizard 4, Sorcerer 4, Bard 3.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action
[RANGE] - Short.
[DURATION] - 1 turn/level.
[TARGET/AREA] - Single Target(corpses).
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - An invisible spy eye is summoned at the target location, it will telepathically alert the caster if anything comes within its range. The eye has 15 spot.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Future Sight
[CATEGORY] -
Prefixes: Special
Suffixes:
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Divination
[LEVELS] - Wizard 4, Sorcerer 4, Bard 3.
[COMPONENTS] - Verbal.
Casting time: 1 standard action
[RANGE] - Personal.
[DURATION] - Special.
[TARGET/AREA] - Self.
[SAVING THROW] - Special.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The character takes a glimpse of a possible outcome, due to the ever changing nature of the world, this can have multiple effects:
•The caster gains morale: +2 AB/saves/skills, lasts round/level.
•The caster loses morale: -2 AB/saves/skills, lasts round/level.
•The caster learns of incoming attacks: +2 dodge AC, lasts round/level.
•The caster panics: Fear, lasts 2d4 rounds.
•The caster learns nothing: Nothing.
Additional information, only to be used as needed
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Fear of the Dark
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Area of Effect.
Post-Suffixes: Discriminant
[DESCRIPTORS] - Mind-Affecting, Darkness, Fear.
[SPELL SCHOOL] - Illusion
[LEVELS] - Wizard 6, Sorcerer 6.
[COMPONENTS] - Verbal, somatic.
Casting time: 1 standard action
[RANGE] - Long.
[DURATION] - 1 round/caster level.
[TARGET/AREA] - Huge(8.33 meters).
[SAVING THROW] - Will.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster creates an illusory darkness, enemies within it must make a will save per round or become paralyzed in fear for one round.
Additional information: Same effects as darkness, ultravision can't see through it, only true seeing can.
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Re-Reanimation
[CATEGORY] -
Prefixes: Beneficial.
Suffixes: Ranged.
Post-Suffixes: Enhancement
[DESCRIPTORS] - Negative, Evil.
[SPELL SCHOOL] - Necromancy.
[LEVELS] - Cleric 4, Wizard 5, Sorcerer 5.
[COMPONENTS] - Verbal, Somatic.
Casting time: 1 standard action
[RANGE] - Long.
[DURATION] - 1 round/caster level.
[TARGET/AREA] - Single Target.
[SAVING THROW] - No.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - Cast on any undead, if the undead is destroyed while they are under this spell's effect, they are reanimated a round after at half HP.
[CASTING TIME] - 1 second.
[INTERRUPT] - Yes.
[NAME] - Forced Regurgitation
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Evocation.
[LEVELS] - Wizard 2/Sorcerer 2
[COMPONENTS] - Verbal, somatic
[CASTING TIME] - 1 standard action
[RANGE] - Medium.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Fortitude
[SPELL RESISTANCE] - Yes
[DESCRIPTION] - The caster forces the target to vomit, interrupting their actions(spell casting included), they suffer a -1 CON penalty for 10 rounds. Fortitude negates.
[PROJECTILE] - No.
[PROJECTILE TYPE] -
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Spy Eye
[CATEGORY] -
Prefixes: Beneficial
Suffixes: Summon
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Conjuration
[LEVELS] - Wizard 4, Sorcerer 4, Bard 3.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - 1 standard action
[RANGE] - Short.
[DURATION] - 1 turn/level.
[TARGET/AREA] - Single Target(corpses).
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - An invisible spy eye is summoned at the target location, it will telepathically alert the caster if anything comes within its range. The eye has 15 spot.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Future Sight
[CATEGORY] -
Prefixes: Special
Suffixes:
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Divination
[LEVELS] - Wizard 4, Sorcerer 4, Bard 3.
[COMPONENTS] - Verbal.
Casting time: 1 standard action
[RANGE] - Personal.
[DURATION] - Special.
[TARGET/AREA] - Self.
[SAVING THROW] - Special.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The character takes a glimpse of a possible outcome, due to the ever changing nature of the world, this can have multiple effects:
•The caster gains morale: +2 AB/saves/skills, lasts round/level.
•The caster loses morale: -2 AB/saves/skills, lasts round/level.
•The caster learns of incoming attacks: +2 dodge AC, lasts round/level.
•The caster panics: Fear, lasts 2d4 rounds.
•The caster learns nothing: Nothing.
Additional information, only to be used as needed
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Fear of the Dark
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Area of Effect.
Post-Suffixes: Discriminant
[DESCRIPTORS] - Mind-Affecting, Darkness, Fear.
[SPELL SCHOOL] - Illusion
[LEVELS] - Wizard 6, Sorcerer 6.
[COMPONENTS] - Verbal, somatic.
Casting time: 1 standard action
[RANGE] - Long.
[DURATION] - 1 round/caster level.
[TARGET/AREA] - Huge(8.33 meters).
[SAVING THROW] - Will.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster creates an illusory darkness, enemies within it must make a will save per round or become paralyzed in fear for one round.
Additional information: Same effects as darkness, ultravision can't see through it, only true seeing can.
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Re-Reanimation
[CATEGORY] -
Prefixes: Beneficial.
Suffixes: Ranged.
Post-Suffixes: Enhancement
[DESCRIPTORS] - Negative, Evil.
[SPELL SCHOOL] - Necromancy.
[LEVELS] - Cleric 4, Wizard 5, Sorcerer 5.
[COMPONENTS] - Verbal, Somatic.
Casting time: 1 standard action
[RANGE] - Long.
[DURATION] - 1 round/caster level.
[TARGET/AREA] - Single Target.
[SAVING THROW] - No.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - Cast on any undead, if the undead is destroyed while they are under this spell's effect, they are reanimated a round after at half HP.
[CASTING TIME] - 1 second.
[INTERRUPT] - Yes.
Cortex- Alignment : True Neutral
Posts : 24
Join date : 2015-03-31
Re: Sanctioned Spell Suggestions
[ICON] -
[NAME] - Crumbling Ages
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Transmutation.
[LEVELS] - Druid 8, Sorcerer 8, Wizard 8.
[COMPONENTS] - Verbal, somatic.
[RANGE] - Short.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Fortitude.
[SPELL RESISTANCE] - Yes
[DESCRIPTION] - The caster causes the target to age rapidly, for every hour after the spell is cast, the target loses 1 STR/CON/DEX. After 10 hours, there will be a 25% chance for the target to die every hour(death immunity does not counters this). Remove Curse cures this effect.
Additional information: The corpse remains old, but upon revival, they return to the age they originally were.
[CASTING TIME] - 1 second.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Thousand-Teeth Maw
[CATEGORY] -
Prefixes: Harmful
Suffixes: Melee
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Transmutation
[LEVELS] - Druid 5, Sorcerer 6, Wizard 6
[COMPONENTS] - Verbal, somatic.
[RANGE] - Short.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Reflex.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster creates a semi-ethereal monstrous maw around himself that tries devouring the target(reflex save), if they are caught, they receive 1d10 slashing per two caster levels, and the caster is healed for half that amount. If the target is killed by this spell, they leave no corpse behind.
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Rock Armor
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Touch
Post-Suffixes: Protection, Enhancement.
[DESCRIPTORS] -
[SPELL SCHOOL] - Abjuration.
[LEVELS] - Druid 2, Sorcerer 3, Wizard 3.
[COMPONENTS] - Verbal, somatic.
[RANGE] - Touch.
[DURATION] - 1 turn/level.
[TARGET/AREA] - Single Target.
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The target gains +1 DR on his armor stats.
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
[NAME] - Crumbling Ages
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Transmutation.
[LEVELS] - Druid 8, Sorcerer 8, Wizard 8.
[COMPONENTS] - Verbal, somatic.
[RANGE] - Short.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Fortitude.
[SPELL RESISTANCE] - Yes
[DESCRIPTION] - The caster causes the target to age rapidly, for every hour after the spell is cast, the target loses 1 STR/CON/DEX. After 10 hours, there will be a 25% chance for the target to die every hour(death immunity does not counters this). Remove Curse cures this effect.
Additional information: The corpse remains old, but upon revival, they return to the age they originally were.
[CASTING TIME] - 1 second.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Thousand-Teeth Maw
[CATEGORY] -
Prefixes: Harmful
Suffixes: Melee
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Transmutation
[LEVELS] - Druid 5, Sorcerer 6, Wizard 6
[COMPONENTS] - Verbal, somatic.
[RANGE] - Short.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Reflex.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster creates a semi-ethereal monstrous maw around himself that tries devouring the target(reflex save), if they are caught, they receive 1d10 slashing per two caster levels, and the caster is healed for half that amount. If the target is killed by this spell, they leave no corpse behind.
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Rock Armor
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Touch
Post-Suffixes: Protection, Enhancement.
[DESCRIPTORS] -
[SPELL SCHOOL] - Abjuration.
[LEVELS] - Druid 2, Sorcerer 3, Wizard 3.
[COMPONENTS] - Verbal, somatic.
[RANGE] - Touch.
[DURATION] - 1 turn/level.
[TARGET/AREA] - Single Target.
[SAVING THROW] - None.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The target gains +1 DR on his armor stats.
[CASTING TIME] - 1 standard action.
[INTERRUPT] - Yes.
Cortex- Alignment : True Neutral
Posts : 24
Join date : 2015-03-31
Re: Sanctioned Spell Suggestions
Nosferatu
Wizard/Cleric 4
Harmful
Evil
Verbal/Somatic
The caster projects a ray of lurid red light at the target, assuming the ray hits... the target then looses 1d6 hp per 2 caster lvs up to 5d6. The drained hp is then added to the ray's caster's hp pool as temporary health.
Wizard/Cleric 4
Harmful
Evil
Verbal/Somatic
The caster projects a ray of lurid red light at the target, assuming the ray hits... the target then looses 1d6 hp per 2 caster lvs up to 5d6. The drained hp is then added to the ray's caster's hp pool as temporary health.
Exordius- Alignment : Lawful Neutral/Evil
Posts : 19
Join date : 2015-03-06
Location : Concord N.H.
Re: Sanctioned Spell Suggestions
[ICON] -
[NAME] - Night Veil
[CATEGORY] -
Prefixes: Beneficial,
Suffixes:
Post-Suffixes: Enhancement
[DESCRIPTORS] -
[SPELL SCHOOL] - Illusion
[LEVELS] - Ranger 2, Bard 2.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Personal
[DURATION] - 1 turn/level.
[TARGET/AREA] - Self.
[SAVING THROW] -
[SPELL RESISTANCE] - No
[DESCRIPTION] - The caster becomes invisible whenever he is not moving or performing an action, this only works at night or indoors.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Ice Arrows
Same as Flame Arrows, but cold damage.
[ICON] -
[NAME] - Spellshield
[CATEGORY] -
Prefixes: Beneficial,
Suffixes:
Post-Suffixes: Protection
[DESCRIPTORS] -
[SPELL SCHOOL] - Abjuration
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Personal
[DURATION] - 10 seconds.
[TARGET/AREA] - Self.
[SAVING THROW] -
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster creates a 10 seconds lasting shield that blocks one spell.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Bloodplague
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes: Indiscriminate (does harm allies)
[DESCRIPTORS] -
[SPELL SCHOOL] - Necromancy(?)
[LEVELS] - Druid 4, Cleric 4
[COMPONENTS] - Verbal, somatic
[CASTING TIME] - 1 standard action.
[RANGE] - Short/Personal
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Fortitude.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster infects the target with Bloodplague(fortitude negates), infected people that engage in combat have a 25% chance to spread the disease every time they land an attack or they're hit. Bloodplague causes the blood to heat up to dangerous heights, instantly causing 1d2 CON/DEX damage, 1d4 rounds afterwards, the victim cannot perform actions without taking 1d10+caster level damage. Cure Disease removes this effect.
Additional information: Anyone can carry the disease, even if it cannot be harmful to them due to disease immunity(with the exception of Divine Grace). Heal DC of 30-40.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Fire Shackles
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] - Fire.
[SPELL SCHOOL] - Evocation.
[LEVELS] - Druid 4, Sorcerer 5, Wizard 5.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Medium.
[DURATION] - 1 round/2 levels.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Reflex.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster evokes fire chains surrounding the target, paralyzing them for 1 round/2 levels. The target takes 1d6+caster level in fire damage per round.
[PROJECTILE] - Yes.
[PROJECTILE TYPE] - A fire whip.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Power Word, Glyph
[CATEGORY] -
Prefixes: Harmful
Suffixes: Special
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Divination
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 2 standard actions.
[RANGE] - Short.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Special.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster creates a magic glyph on a parchment with an effect of their choice, any who reads it afterwards will be targetted by the glyph, the parchment turns to ashes afterwards. Effects:
•Fear: 1 round/caster level, will negates.
•Stun: 10 rounds, will negates.
•Blade Trap: An ethereal sword lunges from the parchment at the reader, dealing 10d6 physical damage, reflex negates.
•Blindness: 1 round/caster level, fortitude negates.
•Sonic Explosion: 5d6 sonic damage and knocked down for 3 rounds, fortitude negates.
•Confusion: The target is confused for 1 round/2 caster levels, will negates.
•Magic Trap: The target receives 40 unavoidable magic damage.
•Pacify: The target feels less inclined to fight, they receive a -5 AB penalty and wards are removed, will negates.
[INTERRUPT] - Yes.
[NAME] - Night Veil
[CATEGORY] -
Prefixes: Beneficial,
Suffixes:
Post-Suffixes: Enhancement
[DESCRIPTORS] -
[SPELL SCHOOL] - Illusion
[LEVELS] - Ranger 2, Bard 2.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Personal
[DURATION] - 1 turn/level.
[TARGET/AREA] - Self.
[SAVING THROW] -
[SPELL RESISTANCE] - No
[DESCRIPTION] - The caster becomes invisible whenever he is not moving or performing an action, this only works at night or indoors.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Ice Arrows
Same as Flame Arrows, but cold damage.
[ICON] -
[NAME] - Spellshield
[CATEGORY] -
Prefixes: Beneficial,
Suffixes:
Post-Suffixes: Protection
[DESCRIPTORS] -
[SPELL SCHOOL] - Abjuration
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Personal
[DURATION] - 10 seconds.
[TARGET/AREA] - Self.
[SAVING THROW] -
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster creates a 10 seconds lasting shield that blocks one spell.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Bloodplague
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes: Indiscriminate (does harm allies)
[DESCRIPTORS] -
[SPELL SCHOOL] - Necromancy(?)
[LEVELS] - Druid 4, Cleric 4
[COMPONENTS] - Verbal, somatic
[CASTING TIME] - 1 standard action.
[RANGE] - Short/Personal
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Fortitude.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster infects the target with Bloodplague(fortitude negates), infected people that engage in combat have a 25% chance to spread the disease every time they land an attack or they're hit. Bloodplague causes the blood to heat up to dangerous heights, instantly causing 1d2 CON/DEX damage, 1d4 rounds afterwards, the victim cannot perform actions without taking 1d10+caster level damage. Cure Disease removes this effect.
Additional information: Anyone can carry the disease, even if it cannot be harmful to them due to disease immunity(with the exception of Divine Grace). Heal DC of 30-40.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Fire Shackles
[CATEGORY] -
Prefixes: Beneficial,
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] - Fire.
[SPELL SCHOOL] - Evocation.
[LEVELS] - Druid 4, Sorcerer 5, Wizard 5.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 1 standard action.
[RANGE] - Medium.
[DURATION] - 1 round/2 levels.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Reflex.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster evokes fire chains surrounding the target, paralyzing them for 1 round/2 levels. The target takes 1d6+caster level in fire damage per round.
[PROJECTILE] - Yes.
[PROJECTILE TYPE] - A fire whip.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Power Word, Glyph
[CATEGORY] -
Prefixes: Harmful
Suffixes: Special
Post-Suffixes:
[DESCRIPTORS] -
[SPELL SCHOOL] - Divination
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - 2 standard actions.
[RANGE] - Short.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - Special.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster creates a magic glyph on a parchment with an effect of their choice, any who reads it afterwards will be targetted by the glyph, the parchment turns to ashes afterwards. Effects:
•Fear: 1 round/caster level, will negates.
•Stun: 10 rounds, will negates.
•Blade Trap: An ethereal sword lunges from the parchment at the reader, dealing 10d6 physical damage, reflex negates.
•Blindness: 1 round/caster level, fortitude negates.
•Sonic Explosion: 5d6 sonic damage and knocked down for 3 rounds, fortitude negates.
•Confusion: The target is confused for 1 round/2 caster levels, will negates.
•Magic Trap: The target receives 40 unavoidable magic damage.
•Pacify: The target feels less inclined to fight, they receive a -5 AB penalty and wards are removed, will negates.
[INTERRUPT] - Yes.
Cortex- Alignment : True Neutral
Posts : 24
Join date : 2015-03-31
Re: Sanctioned Spell Suggestions
[ICON] -
[NAME] - Corrosion
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] - Acid.
[SPELL SCHOOL] - Conjuration
[LEVELS] - Druid 4, Bard 4, Sorcerer 5, Wizard 5.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - default
[RANGE] - Medium.
[DURATION] - 1 round/2 levels(alternatively 1 round/level)
[TARGET/AREA] - Single Target.
[SAVING THROW] - Reflex.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster showers the target in corrosive acid, dealing initial 1d10+1 caster level acid damage(half if reflex) and -2 AC(reflex negates). The target will then receive 1d6+1 damage per two caster levels every round, and lose -1 AC up to a total of -4.
[PROJECTILE] - Yes
[PROJECTILE TYPE] - Something acidic.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Constellar Surge
[CATEGORY] -
Prefixes: Harmful
Suffixes: Area of Effect.
Post-Suffixes: Discriminant
[DESCRIPTORS] - Mind-Affecting.
[SPELL SCHOOL] - Divination.
[LEVELS] - Druid 6, Sorcerer 7, Wizard 7.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - Default.
[RANGE] - Medium.
[DURATION] - 1 round/level.
[TARGET/AREA] - Medium(3.33 meters).
[SAVING THROW] - Will.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster creates a magic constellar map on the ground, enemies who step on it will be showered with chaotic sights of the past, present and future, leading them to confusion for 2d6 rounds.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Levitate
[CATEGORY] -
Prefixes: Beneficial,
Suffixes:
Post-Suffixes: Enhancement.
[DESCRIPTORS] -
[SPELL SCHOOL] - Abjuration(?)
[LEVELS] - Sorcerer 3, Wizard 3.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - Default.
[RANGE] - Personal.
[DURATION] - 1 turn/level.
[TARGET/AREA] - Self.
[SAVING THROW] - No.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster begins to levitate, he gains 25% bonus speed, and +3 reflex.
Additional information: Toggles "!e arcana".
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Blazing Grounds
[CATEGORY] -
Prefixes: Harmful
Suffixes: Area of Effect.
Post-Suffixes: Indiscriminate (does harm allies)
[DESCRIPTORS] - Force.
[SPELL SCHOOL] - Evocation
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - Default
[RANGE] - Long.
[DURATION] - Instant.
[TARGET/AREA] - 3.33-5 meters.
[SAVING THROW] - None.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The character creates powerful magic force on the ground, one round after the spell is cast, the spell causes an explosion of unavoidable damage(1d8 per caster level up to 10d8).
Additional information: The ground flares during this one round.
[INTERRUPT] - Yes.
[NAME] - Corrosion
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes:
[DESCRIPTORS] - Acid.
[SPELL SCHOOL] - Conjuration
[LEVELS] - Druid 4, Bard 4, Sorcerer 5, Wizard 5.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - default
[RANGE] - Medium.
[DURATION] - 1 round/2 levels(alternatively 1 round/level)
[TARGET/AREA] - Single Target.
[SAVING THROW] - Reflex.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster showers the target in corrosive acid, dealing initial 1d10+1 caster level acid damage(half if reflex) and -2 AC(reflex negates). The target will then receive 1d6+1 damage per two caster levels every round, and lose -1 AC up to a total of -4.
[PROJECTILE] - Yes
[PROJECTILE TYPE] - Something acidic.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Constellar Surge
[CATEGORY] -
Prefixes: Harmful
Suffixes: Area of Effect.
Post-Suffixes: Discriminant
[DESCRIPTORS] - Mind-Affecting.
[SPELL SCHOOL] - Divination.
[LEVELS] - Druid 6, Sorcerer 7, Wizard 7.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - Default.
[RANGE] - Medium.
[DURATION] - 1 round/level.
[TARGET/AREA] - Medium(3.33 meters).
[SAVING THROW] - Will.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster creates a magic constellar map on the ground, enemies who step on it will be showered with chaotic sights of the past, present and future, leading them to confusion for 2d6 rounds.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Levitate
[CATEGORY] -
Prefixes: Beneficial,
Suffixes:
Post-Suffixes: Enhancement.
[DESCRIPTORS] -
[SPELL SCHOOL] - Abjuration(?)
[LEVELS] - Sorcerer 3, Wizard 3.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - Default.
[RANGE] - Personal.
[DURATION] - 1 turn/level.
[TARGET/AREA] - Self.
[SAVING THROW] - No.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster begins to levitate, he gains 25% bonus speed, and +3 reflex.
Additional information: Toggles "!e arcana".
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Blazing Grounds
[CATEGORY] -
Prefixes: Harmful
Suffixes: Area of Effect.
Post-Suffixes: Indiscriminate (does harm allies)
[DESCRIPTORS] - Force.
[SPELL SCHOOL] - Evocation
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - Default
[RANGE] - Long.
[DURATION] - Instant.
[TARGET/AREA] - 3.33-5 meters.
[SAVING THROW] - None.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The character creates powerful magic force on the ground, one round after the spell is cast, the spell causes an explosion of unavoidable damage(1d8 per caster level up to 10d8).
Additional information: The ground flares during this one round.
[INTERRUPT] - Yes.
Cortex- Alignment : True Neutral
Posts : 24
Join date : 2015-03-31
Re: Sanctioned Spell Suggestions
[ICON] -
[NAME] - Ricochet
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes: Discriminant (does not harm allies)
[DESCRIPTORS] - Force.
[SPELL SCHOOL] - Evocation.
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - Default.
[RANGE] - Long.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - None.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster launches a powerful force beam at a target, dealing 1d6 per caster level in damage(up to 10d6), it can bounce one more time plus one extra per 5 caster levels, dealing half damage.
[PROJECTILE] - Yes.
[PROJECTILE TYPE] - Magic beams.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Sea Fury
[CATEGORY] -
Prefixes: Harmful
Suffixes: Area of Effect.
Post-Suffixes: Discriminant(does not harm allies)
[DESCRIPTORS] - Water.
[SPELL SCHOOL] - Evocation.
[LEVELS] - Druid 4, Sorcerer 5, Wizard 5.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - Default.
[RANGE] - Medium.
[DURATION] - Instant.
[TARGET/AREA] - Cone.
[SAVING THROW] - Reflex/Fortitude.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster calls upon a great tide, washing away enemies. If they are unable to avoid it(reflex save), they must make a fortitude save or be knocked down for three rounds.
[PROJECTILE] - Yes.
[PROJECTILE TYPE] - Lots of water.
[INTERRUPT] - Yes.
[NAME] - Ricochet
[CATEGORY] -
Prefixes: Harmful
Suffixes: Ranged.
Post-Suffixes: Discriminant (does not harm allies)
[DESCRIPTORS] - Force.
[SPELL SCHOOL] - Evocation.
[LEVELS] - Sorcerer 4, Wizard 4.
[COMPONENTS] - Verbal, Somatic.
[CASTING TIME] - Default.
[RANGE] - Long.
[DURATION] - Instant.
[TARGET/AREA] - Single Target.
[SAVING THROW] - None.
[SPELL RESISTANCE] - Yes.
[DESCRIPTION] - The caster launches a powerful force beam at a target, dealing 1d6 per caster level in damage(up to 10d6), it can bounce one more time plus one extra per 5 caster levels, dealing half damage.
[PROJECTILE] - Yes.
[PROJECTILE TYPE] - Magic beams.
[INTERRUPT] - Yes.
[ICON] -
[NAME] - Sea Fury
[CATEGORY] -
Prefixes: Harmful
Suffixes: Area of Effect.
Post-Suffixes: Discriminant(does not harm allies)
[DESCRIPTORS] - Water.
[SPELL SCHOOL] - Evocation.
[LEVELS] - Druid 4, Sorcerer 5, Wizard 5.
[COMPONENTS] - Verbal, somatic.
[CASTING TIME] - Default.
[RANGE] - Medium.
[DURATION] - Instant.
[TARGET/AREA] - Cone.
[SAVING THROW] - Reflex/Fortitude.
[SPELL RESISTANCE] - No.
[DESCRIPTION] - The caster calls upon a great tide, washing away enemies. If they are unable to avoid it(reflex save), they must make a fortitude save or be knocked down for three rounds.
[PROJECTILE] - Yes.
[PROJECTILE TYPE] - Lots of water.
[INTERRUPT] - Yes.
Cortex- Alignment : True Neutral
Posts : 24
Join date : 2015-03-31
Re: Sanctioned Spell Suggestions
Name: Unholy Enslavement
Category:
Prefix: Harmful
Suffix: Ranged
Post Suffix: Discriminant
Descriptors: Evil, Charm
Spell School: Enchantment
Levels: Cleric 4
Components: Verbal, Somatic
Casting Time: Standard
Range: Short
Duration: 5 Turns (5 turns=5 game minutes?)
Target/Area: Single Target
Saving Throw: Will
Spell Resistance: Yes
Description: The caster uses unholy power to dominate a person or monster similar to the mage spell dominate person/monster. The target gets a will save which if successful negates the spell. The Domination will last for 5 turns with the creature allowed a will save to break free each turn. Because of the unethical nature of enslaving another's mind any good cleric who uses the spell will suffer alignment shift toward evil.
Category:
Prefix: Harmful
Suffix: Ranged
Post Suffix: Discriminant
Descriptors: Evil, Charm
Spell School: Enchantment
Levels: Cleric 4
Components: Verbal, Somatic
Casting Time: Standard
Range: Short
Duration: 5 Turns (5 turns=5 game minutes?)
Target/Area: Single Target
Saving Throw: Will
Spell Resistance: Yes
Description: The caster uses unholy power to dominate a person or monster similar to the mage spell dominate person/monster. The target gets a will save which if successful negates the spell. The Domination will last for 5 turns with the creature allowed a will save to break free each turn. Because of the unethical nature of enslaving another's mind any good cleric who uses the spell will suffer alignment shift toward evil.
Exordius- Alignment : Lawful Neutral/Evil
Posts : 19
Join date : 2015-03-06
Location : Concord N.H.
Re: Sanctioned Spell Suggestions
Name: Word of Recall
Category:
Prefix: Harmless
Suffix: Personal
Post Suffix: Discriminant
Descriptors: Conjuration?
Spell School: Conjuration?
Levels: Cleric 4 or 5?
Components: Verbal
Casting Time: Quick
Range: Self
Duration: Permanent/Instantaneous
Target: Single Target
Saving Throw: No
Spell Resistance: No
Description: The caster uses magic to bind himself to a specific point which sets up the spell and is permanent until the spell is completed. Later if the caster says the word they are instantly transported to that spot which then ends the spell.
Category:
Prefix: Harmless
Suffix: Personal
Post Suffix: Discriminant
Descriptors: Conjuration?
Spell School: Conjuration?
Levels: Cleric 4 or 5?
Components: Verbal
Casting Time: Quick
Range: Self
Duration: Permanent/Instantaneous
Target: Single Target
Saving Throw: No
Spell Resistance: No
Description: The caster uses magic to bind himself to a specific point which sets up the spell and is permanent until the spell is completed. Later if the caster says the word they are instantly transported to that spot which then ends the spell.
Exordius- Alignment : Lawful Neutral/Evil
Posts : 19
Join date : 2015-03-06
Location : Concord N.H.
Similar topics
» Spell cast per day vanishes
» Revision - Mechanics - Add Empowered and Maximized metamagic to Heal spell
» A project - Cast Spell costs
» <DELETED SPELL> under Paladin's spellbook
» Subrace Suggestions
» Revision - Mechanics - Add Empowered and Maximized metamagic to Heal spell
» A project - Cast Spell costs
» <DELETED SPELL> under Paladin's spellbook
» Subrace Suggestions
Thessir :: Technical :: Suggestions
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|